FLUX is a unique global game platform that brings together all parts of the game industry ecosystem where players, developers, merchants, and game communities can change their time and needs by using FLUX token token games. It is also a platform for competitive games, gaming market, online broadcasting (streaming) and platform for in-game in-game items
In addition to playing games you can also make money through this game. Flux is a card game, played with a specially designed deck published by Looney Labs. This is different from most other card games, because the rules and conditions for winning are changed throughout the game, through the cards played by players.
MARK REVIEW
- Game
- Trading
Global market trading for the gaming industry has reached $ 7 billion for 2017 with hundreds of billions of transactions processed in the same year.
- Streaming
The streaming industry is one of the least appreciated here, especially if you consider combinations with games. However, the Live StreamLabs streaming report shows otherwise. Tricks have become a very interesting concept for talented video bloggers who have grown drastically by 2017 alone (3 million active subscribers). YouTube makes life better at it. Every month, the active band has grown 330% for YouTube Live and 19% for twitches in 5 months. Both of these platforms provide great opportunities for gaming space
INTRODUCTION
Overall, the gaming industry has over 2.3 billion users generating substantial revenue and value for entrepreneurs and corporations (Over USD 105 Billion per year). The ongoing transaction turnover of the gaming platform is growing exponentially but at the same time leading to several issues.
One of the main problems is the lack of liquidity in the system. Gamers spend hours to improve their competitive skills and winning levels, collect rare artifacts, buy certain Skin, enhance their character but when they want to exchange one of these, they have to rely on centralized payment system provided by most external markets. Meanwhile the average game developer earnings 30% reduced by popular markets and publishers.
We offer a system that will allow players to earn matchmaking matches, trade goods in the market and even crowdfund their own ideas within the platform. Investors and developers will be given a certain commission of each game as well.
With the help of Blockchain technology, the whole process will become more transparent and automated, which makes such platforms good extensions to existing industries and helps integrate Cryptocurrency in real business.
ECOSYSTEM
The ecosystem flux brings together all the components of the industry. Now everyone can get a decent reward in flux tokens that can be easily redeemed in the open market.
This ecosystem is built around the game process. While players compete and get Game1 using Platform matches and trading items related to Game1 in the flux Trading Platform, or items purchased at the flux store, Vendors (game creators) upload Game1 to the developer flux market get a share of the transaction and the bet. The several platforms that are offered FLUX as follows:
- The match ~ Flux platform allows each player to compete in the game from the list of available games, and earn the opponent's money after winning.
- FLUX market developers are a marketplace for developers geared toward competitive game monetization. FLUX takes a 0% commission for downloads or purchases of games made through the mobile app for such games
- Trading platforms and stores ~ Flux ecosystems will have their own trading platforms where each participant can trade goods available at the flux store.
How Does FLUX.FUND Work?
FLUX plans to solve all the problems above by creating an all in one system for the gaming industry. The FLUX platform consists of tournaments, matchmaking, smart contracting systems, donation systems and rewards for ribbons, and options for investors to contribute to the FLUX platform.
There will also be a trading platform and save it without commissions. Bonus, the developer's market will also be available without a commission. The full desktop platform is planned to be released on Q-1 and with mobile releases planned for Q-2, 2018.
What is the problem Is FLUX platform Looking To Solve?
The official website of the platform mentions that the worldwide game sector consists of 2.3 billion players, sixty million streams daily, 105 billion USD in profits, and $ 8 billion in trade amounts, although it is not entirely clear what they mean with trading value. Despite industry progress, there are some bigger issues with the gaming industry, including all of the following:
Unbelievable: The trading procedure can be too complicated. Platforms that provide income in exchange for play are usually not trustworthy. We have an entire internet-based gaming site that looks dirty on the internet around copies like this.
Monopolized: Gamers pay 30 percent of all revenue to the market, while players do not earn any revenue from the current game system. every special game system is monopolized and centered.
Diversification: FLUX sees today's game system as diversified. This network is more than just playing video games, and so far gamers need to use multiple platforms to stream, trade, develop products & advertise it.
TOKEN SALES
Token symbol: FLUX
Token Background: FLUX is created as an ERC20 token on the Ethereal blockchain.
General token sales will take place on April 17th
Minimum sales: SUCCESSFUL
Token exchange rate: 1 FLUX TOKEN = 0.5 $
Project status: closed beta
Cryptocurrency received, Payment System for the Sale of Token: Ethereal (ETH), Bitcoin (BTC), USDT, DASH, ETC, LTC, ZEC, VISA, MASTERCARD, USD, EUR, SHAPESHIFT, BNB, KCS
Token Distribution:
- Public: 85%
- Initial funding: 5%
- Team and advisor: 7%
- Bounty: 3%
Budget allocation:
- 45% Marketing
- 22% Organizational Tournament
- 22% Product Development
- Administration 6%
- Team 3%
- 2% Law
ROADMAP
- SUMMER 2016 ~ Drafting and team meetings
- NOVEMBER 2016 ~ Development of demo is complete
- MAYBE 2017 ~ The production version of the architecture is designed
- JULY 2017 ~ MVP development is complete
- AUGUST 2017 ~ Mobile client development has begun
- SEPTEMBER 2017 ~ The MVP testing period is complete
- 20 NOVEMBER ~ MVP released a bounty campaign
- 1 DECEMBER ~ PRE-SALE
- 10 DECEMBER - PRE - ICO
- APRIL 2018 ~ Release PC version of PUBLIC TOKEN SALE
- MEI 2018 ~ FLUX Token is listed on the exchange
- 2018 3 QUARTER ~ Launch of client market, commerce, and mobile developers
- 2019 2 QUARTER ~ Stream and release crowdfunding platform
- 2020 ~ Expanding and scaling FLUX ecosystems
ADVISORS
FOR MORE INFORMATION;
WEBSITE: https://flux.fund/
Facebook: https://web.facebook.com/flux.gamers/
Twitter: https://twitter.com/FLUX_PLAY
Telegram: https://t.me/FLUXofficial
Instagram: https://www.instagram.com/flux.games/
author: muhammadsosa
eth: 0x8056b4866D50eBCE01D33EDc967D38a6Bf724420
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